Zero Dark was a project for creating a multiplayer FPS which focused on small confrontations (1v1, 2v2) between players, similar to Call of Duty Warzone Gulags.
Work started on Unity to then be migrated to Unreal. Never finished a playable demo.
This is a example of Level Design of the Subway map in Unreal
This is an example of the Character animation while still running in Unity
Zero Dark
Published:

Zero Dark

Published: